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Diverse Stories, Great Games
June 10, 2021 @ 1:30 pm - 3:00 pm ADT
With Never Alone, Upper One Games and E-Line Media created the first video game made in collaboration with an Indigenous community. Alan Gershenfeld and Amy Fredeen will share the inclusive development process which saw nearly 40 Alaska Native elders, storytellers, and community members contributing to this award-winning game. Moderated by Professor Pierre Tousignant of NAD-UQAC, this interactive discussion will share best practices for expanding the storytelling potential of video games.
- Alan Gershenfeld
President and Co-Founder of E-Line Media
Alan is President and Co-Founder of E-Line Media, a leading publisher of games that inspire players to connect with the world and each other. Alan has worked on impact game projects with the Gates Foundation, MacArthur Foundation, NSF, USAID, DARPA, White House OSTP, Cook Inlet Tribal Council, Games for Change, Google, Sesame Workshop, MIT, and ASU. E-Line is the developer of Never Alone, a game made inclusively with the Alaska Native community that has reached over 4 million players and won a BAFTA and Game of the Year at Games for Change.
Alan was previously a member of the executive team that rebuilt game publisher Activision from bankruptcy into an industry leader overseeing titles such as Civilization: Call to Power, Muppet Treasure Island, Tony Hawk Skateboarding, Spycraft, Pitfall, Shanghai, and Zork. He has spoken on games, learning, and social impact all over the world including the World Economic Forum in Davos. Alan is also a co-founder of Experimental Design, a pioneer in world-building to help design and build preferred futures. Alan has served on the Board of FilmAid International and Advisory Boards for PBS Kids Next Generation Media, iCivics, and Joan Ganz Cooney Center. He is former Chairman of Games for Change.
- Amy Fredeen
CFO and Executive Vice President for Cook Inlet Tribal Council
Amy Fredeen is of Inupiaq descent and serves as the CFO and Executive Vice President for Cook Inlet Tribal Council (CITC), where she has grown the organization’s unrestricted cash by over 1,000 percent in a 6 year period. This strategic growth and careful stewardship of funding has allowed CITC to take a leadership role in fiscal excellence. She is a pioneer in strategies to increase investment in indigenous communities through social enterprise, innovation, and partnerships.
Through CITC’s for-profit subsidiary, Ms. Fredeen helped form a partnership with E-Line Media, an industry leader in educational games. E-Line & CITC co-created Never Alone, the first video game made with an indigenous community.